BizzyB Project-Based Learning Platform
BizzyB is a student portfolio, Project-Based Learning (PBL) and Learning Management System (LMS). Designed as a STEM/STEAM education community, BizzyB connects students (grades 7-12), parents, educators, curriculum authors, post-secondary educational institutions and businesses to yield a truly integrated education and career pathway growth system.
Funded by The Hoag Foundation of Irvine California, BizzyB is dedicated to delivering creativity, innovation, entrepreneurship and STEM/STEAM tools for all children, particularly the under-served and disadvantaged.
With BizzyB, Students enjoy team collaboration, remote mentoring, pitch and presentation tools, personal portfolios and soft skills assessments. Educators enjoy custom syllabus planning, student & mentor management, library-based project-authoring, common core alignment and soft skills assessments. Post-secondary education institutions and businesses enjoy recruiting features and contest posting features.
Key Features
- Student Portfolio
- PBL Project Library
- Team Collaboration
- Leadership Training
- Remote Mentoring
- Tips, Examples & Quotes
- Pitch Slideshow & Project Presentation Reports
- Soft Skills Assessment
- Common Core Alignment
Theoretical Approach
Bizgenics has studied a number of leading education theories and approaches over the past two years. Our goal is to combine state-of-the-art education philosophies into a creative expression platform that unleashed creativity in children. We recognize that any tool intended for use by children is high stakes and must be carefully tested and vetted. As such, we have been diligent to maintain open minds and do deep research. This all comes at a time when education has entered a period of systemic change, which complicates our challenge. To this end, we have been cognizant to explore and integrate a number of key disciplines including:
- Project-, Problem-, & Innovation-Based Learning
- STEM, STEAM & STREAM
- Inquiry-Based Learning
- 21st Century “Soft Skills” Theory & Assessment
- Learning Management Theory & Systems
- Collaborative Education
- Design-Thinking
- Game & Engagement Theory
- Post-Secondary Education Recruiting Needs
- Mentorship, Internship & Career Pathways
- Child Identity Security Policy & Laws
- Fair & Equal Access
- Support of Under-Serve & At-Risk Children